Experimental GRAV Update Pre3 - 9.0 Patch Notes

Discussion in 'Patch Notes' started by Kane Hart, Jan 28, 2015.

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  1. Kane Hart

    Kane Hart Administrator
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    NOTICE:
    • Combat logging is no more. If you combat log (e.g. close the app) you will leave a backpack. You must now 'camp out' This can be done by typing 'quit' as before or by using the Esc Menu's Quit Menu Option

    IMPROVEMENT:
    • Moon Stargates are now active.
    • New Continents have been found. For new Universes starting up you have a chance of starting on a never before seen Continent. For those already existing Universes, the existence of Planet Stargates have been whispered about in the various trade circles.
      -SHOUTOUT: Thanks to Maxunit! We now have a German Translation of GRAV! If anyone else wants to translate to your language of choice. Go for it! We will gladly put it into the game!
    • New Resource Type: Plasma Found on moons!
    • New Elemental Type: Moonlight Found on moons!
    • Foes will no longer do their range attacks when they are close.
    • Some Admin commands are now broadcast to the server.
    • More Server CPU Optimizations
    • Elemental Melee Weapons now look much cooler. Particle Effects and a Light!
    • New Melee Weapon: The Plasma Sword!
    • HUD Tweaks to make FoF members easier to see.
    • The MultiTool will auto lower itself when not firing. No more running around looking like a goof.
    • Doors now automatically deactivate when a friendly player walks into them and then turn on again shortly thereafter
    • Harvesters with something in them now have a 'something in them' material.
    • Broke the Weapon Category down into each of the weapon types on the UI. No more mega list of weapons to scroll through!
    • Base items now show what level they are on the item itself
    • Campfire Fire Radius will now increase as you upgrade the Campfire
    • Storage Bin: shift button works for taking/putting. (was in Patch 8 but not called out)

    BALANCE:
    • Combat logging is no more. If you combat log (e.g. close the app) you will leave a backpack. You must now 'camp out' This can be done by typing 'quit' as before or by using the Esc Menu's Quit Menu Option
    • Shotgun had some left over built in damage increases from a day long past. These have been removed.
    • Weapon Damage Balance. Shotguns were OP. Pistols and Assault Rifles Sucked. Melee was pretty good. So what we did was: Keep Melee the same. Reduce Shotgun damage. Raise Assault Rifle Damage A LOT. Raise Pistol Damage A LOT. We want people using ALL of the weapons and not just the Shotgun.
    • Armor/Weapon Creation Costs. Higher tier Armor and Weapons have had their costs dramatically reduced. We don't want people rage quitting over losing items. We don't want people spending 10s of hours harvesting items for a single item. Good items should take _some_ time that is what makes them good.
    • Jetpack and Monocycle costs have been reduced
    • -BALANCE PVP: Vehicles can no longer be insta-assembled. They will stop you and wait a moment while playing a 'start vehicle' animation.
    • Locator Costs reduced.
    • Fixed All of the Elemental Types not having a Super Effective
    • Elemental Types when being attacked by something they are Super Effective against are not hurt that much
    • Cave Entrances now have a larger area where you cannot build in. This is to stop the instant kill on zone in of caves that have death traps built directly on the Entrance area.
    • Prevent players from building buildings on top of pawns and backpacks
    • NightKillers and TechHunters now have a chance drop additional ammo (DayKillers sneakily already did)

    BUGFIX:
    • Powered Items should have the correct visual status on clients now.
    • Fix the case we know of that makes some people not be able to purchase pets.
    • Fixed cases where the server and client would disagree on where it is ok to build
    • Always adding a PetDuration PlayerSkill each login.
    • MultiTool Truncaction issues fixed. You should no longer just see 1's on the higher level MultiTools.

    PATCHDANCE:
    • A New Dance Added
     
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  2. Kane Hart

    Kane Hart Administrator
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    Changes from Pre2 to Pre3:

    SHOUTOUT: Thanks to Maxunit! We now have a German Translation of GRAV! If anyone else wants to translate to your language of choice. Go for it! We will gladly put it into the game!
     
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  3. Kane Hart

    Kane Hart Administrator
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    Sorry there is a lot more hidden changes as well. Like they restored missing server exe apparently and some other fixes.
     
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