Experimental GRAV Update Pre3 - 8.0 Patch Notes

Discussion in 'Patch Notes' started by Kane Hart, Jan 21, 2015.

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  1. Kane Hart

    Kane Hart Administrator
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    IMPROVEMENT:
    • New Net Code is active. Dramatically reduces CPU time on the Server.
    • New Save Code is active. Dramatically reduces CPU time on the Server.
    • New Nav Mesh Obstacle Creation Optimizations. Dramatically reduces CPU time on the Server.
    • Dramatically Reduced Hitch on Join. Now remember kids, O(N^3) is ALWAYS A BAD IDEA.
    • More CPU savings on servers. We will find every Cycle wasted and TAKE IT BACK FROM THE GREEDY SERVER.
    • Unified all Base Items to have their Upgrade/Privacy Settings/Self Destruct on the right side window.
    • The harder World Events have been unlocked. Good Luck!
    • Base Items now have a Self Destruct Button.
    • Placing Base Items inside bases should be less stringent now.
    • A number of Base Items that would cause your camera to be blocked / moved inside your character no longer do this
    • Motion Sickness Setting (you can now turn off the constant camera motion)
    • Reduced Bandwidth requirements when lots of players are near each other.
    • Added console command 'UnBindFromUplink' If you get stuck in a death loop under the world you can now use this to respawn at the starting area.

    BALANCE:
    • MultiTools now will progressively harvest more as you upgrade them.
    • MultiTool healing massively tweaked from a RSS hungry demon to something more akin to actually usable.

    BUGFIX:
    • Dropped Loot no longer give multiple items to you if you run away from said loot.
    • Possible fix for the rare physics crash on servers
    • Correctly give out PS_PetDuration for those who have bought a pet previously.
    • Nexus Shield Nodes were aggressively blocking all Base Items and not just Nexus Shield Nodes as they were supposed to be.
    • Turrets could take over FoF groups resulting in everyone appearing unfriendly to one another
    • World Events should not get stuck spawning only Slime Attacks.
    • Fix Rooms shaking when being hit by a melee weapon that was doing no damage to the room. Fix rooms shaking when healing.
      SHOUTOUT: kevininferno for pointing this out.
    • Fixed the year in the patch notes. LOL LOL
      SHOUTOUT: ILLINYNR for pointing this out.

    PATCHDANCE:
    • A New Dance Added
     
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    Chris likes this.
  2. Kane Hart

    Kane Hart Administrator
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    Changes from Pre2 to Pre3:

    IMPROVEMENT:
    • Added console command 'UnBindFromUplink' If you get stuck in a death loop under the world you can now use this to respawn at the starting area.
     
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    .ReFleX likes this.
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