Experimental GRAV Update Pre2 - 7.0 Patch Notes

Discussion in 'Patch Notes' started by Kane Hart, Jan 17, 2015.

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  1. Kane Hart

    Kane Hart Administrator
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    IMPROVEMENT:
    • Whenever there is a New Patch, we will auto save the previous version of the SaveData. This should help one recover from any Game Server Mishaps.
    • World Data Download UNTHROTTLED
    • TeamSay is now colored Blue
    • Tech Hunters have found their Elemental Skins
    • Tech Hunters Bosses are now decked out in some Tech Hunter Gear!
    • You now spawn FACING your uplink so you have frame of references when you awake from death or being offline.
    • New PlayerSkill: Pet Duration
    • Increased the Responsiveness of Items on Client
    • Nexus Shield Node's shield now scales with the Upgrade Level
    • Generators and Farms now have a TAKE ALL button. Let all the mice buttons in the world Rejoice.
    • Server save optimizations.
    • More server CPU optimizations.
    • Player Health is now persisted. So if you Log Out to get full health it will no longer work.
    • MultiTools Can Now Heal Rooms and Base Items via Right Clicking. It does cost Resources To Heal.
    • Added Hotbar icons for Landmines and Stunner Landmines
    • Client Side GPU optimizations
    • Your backpack orb is now a gold color so you can more easily tell it apart from the other fallen on the alien planet surface
    BALANCE:
    • Force Field Doors now have a higher drop chance.
    • Active Nexus Nodes now stop people building near them. NOTE: The distance is 2x the Max Upgraded Radius to stop rampant griefing of people building Nexus Nodes on Top of Each Other.
    • PVE: If you are within another FOF Group's Nexus Shield you can no longer damage their Buildings

    BUGFIX:
    • Fixed Placed Base Items not being lit correctly.
    • Fix for people sometimes respawning at destroyed Uplinks
    • When building a nexus node it is no longer in the ground.
    • MonoCycle no longer drives above the water. You will take damage from driving into the water.

    NEWPLACEDITEM:
    • Area Totem: Claim an area as your very own! Many more insane benefits coming in a future patch!

    PATCHDANCE:
    • A New Dance Added

    SHOUTOUT:
    • reddit user: moose111 for the Nexus Shield Node scaling suggestion.
    • We missed giving a SHOUTOUT to WeiWei! He was the victor in our Pre-Early Access Alpha Race to Max Level on the Experimental Server. The Weary Wanderer is now named: WeiWei the Weary Wanderer. This tireless NPC wanders the world with his vow of silence keeping him quiet for the moment. But his vast wealth of IN-GAME knowledge shall flow into the worlds when he has completed his personal quest!
     
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  2. Kane Hart

    Kane Hart Administrator
    Staff Member

    Joined:
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    What is new From Pre1 to Pre2 of Patch 7.0:
    • Whenever there is a New Patch, we will auto save the previous version of the SaveData. This should help one recover from any Game Server Mishaps.
    • More server CPU optimizations.
    • Client Side GPU optimizations
    • Force Field Doors now have a higher drop chance.
    • Active Nexus Nodes now stop people building near them. NOTE: The distance is 2x the Max Upgraded Radius to stop rampant griefing of people building Nexus Nodes on Top of Each Other.
    • PVE: If you are within another FOF Group's Nexus Shield you can no longer damage their Buildings
    • Fix for people sometimes respawning at destroyed Uplinks
    • When building a nexus node it is no longer in the ground.
    • Area Totem: Claim an area as your very own! Many more insane benefits coming in a future patch!
     
    #2
    Chris likes this.
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