GRAV Online - Community Forums

Jan
17
by Kane Hart at 12:34 AM
(1,837 Views / 2 Likes)
1 Comments
IMPROVEMENT:
  • Whenever there is a New Patch, we will auto save the previous version of the SaveData. This should help one recover from any Game Server Mishaps.
  • World Data Download UNTHROTTLED
  • TeamSay is now colored Blue
  • Tech Hunters have found their Elemental Skins
  • Tech Hunters Bosses are now decked out in some Tech Hunter Gear!
  • You now spawn FACING your uplink so you have frame of references when you awake from death or being offline.
  • New PlayerSkill: Pet Duration
  • Increased the Responsiveness of Items on Client
  • Nexus Shield Node's shield now scales with the Upgrade Level
  • Generators and Farms now have a TAKE ALL button. Let all the mice buttons in the world Rejoice.
  • Server save optimizations.
  • More server CPU optimizations.
  • Player Health is now persisted. So if you Log Out to get full health it will no longer work.
  • MultiTools Can Now Heal Rooms and Base Items via Right Clicking. It does cost Resources To Heal.
  • Added...
Jan
16
by Kane Hart at 8:44 PM
(1,917 Views / 4 Likes)
2 Comments
Joe Halper has just posted a new sneak peak at Stargate travel on the bitMonster Site!

Coming Soon to GRAV's Early Access! Stargate travel to moons that will contain a new resource players will be able to mine for creating new items!
[​IMG]

Source: http://bitmonstergames.com/?p=1137
Jan
16
by Kane Hart at 4:58 AM
(487 Views / 0 Likes)
0 Comments
We are very proud to announce the launch of GRAV Online. This will be the unofficial community forums and maybe someday the official community forums for GRAV Online.

We are here to serve and support GRAV Online to the best of our abilities. If you have any questions or suggestions then please let us know Night and Day and will be here to answer them.

We will be also setting up both a PvE and a PvP Server and a Experimental Server for everyone to enjoy. We hope you enjoy them as well.

Welcome and enjoy your stay!
Jan
16
by Kane Hart at 2:07 AM
(828 Views / 0 Likes)
0 Comments
Experimental refers to the Experimental build that you can download and test on Steam. For more information on Experimental we suggest you read this Dev Post.

Release means its out on steam like any normal update. Nothing special here just another day and another patch!
Jan
16
by Kane Hart at 1:53 AM
(1,340 Views / 0 Likes)
0 Comments
IMPROVEMENT:
  • World Data Download UNTHROTTLED
  • TeamSay is now colored Blue
  • Tech Hunters have found their Elemental Skins
  • Tech Hunters Bosses are now decked out in some Tech Hunter Gear!
  • You now spawn FACING your uplink so you have frame of references when you awake from death or being offline.
  • New PlayerSkill: Pet Duration
  • Increased the Responsiveness of Items on Client
  • Nexus Shield Node's shield now scales with the Upgrade Level
  • Your backpack orb is now a gold color so you can more easily tell it apart from the other fallen on the alien planet surface
  • Small Fences added. A good neighbor builds good fences?
  • Generators and Farms now have a TAKE ALL button. Let all the mice buttons in the world Rejoice.
  • Server save optimizations.
  • Player Health is now persisted. So if you Log Out to get full health it will no longer work.
  • MultiTools Can Now Heal Rooms and Base Items via Right Clicking. It does cost Resources To Heal.
  • Added...
Jan
16
by Kane Hart at 1:45 AM
(409 Views / 0 Likes)
0 Comments
  • BUGIX: Fixed some issues with saving world data.
  • IMPROVEMENT: Hardened character saving even further.
  • PATCHDANCE: We missed some patches. So 3 new dances added!
Jan
16
by Kane Hart at 1:44 AM
(608 Views / 0 Likes)
0 Comments
  • IMPROVEMENT: Hotbar now has a 'Clear Slot' button
  • IMPROVEMENT: Saving persistent data is now hardened against crashes during the save.
  • IMPROVEMENT: Server names have 0 prefixed so you can more easily see server status of your server.
  • IMPROVEMENT: More Server CPU Optimizations
  • IMPROVEMENT: Increase the initial time out so slower connections can the world data for the server.
  • BALANCE: When placing LandMines you now play an animation which takes a short time.
  • BUGIX: Fix Base Items not being able to be melee'd Let the SLAUGHTER of the Harvesters commence!
  • BUGIX: MonoCycles' sound should correctly loop.
  • BUGIX: Fixed Server Browser Crash
  • BUGIX: Power has returned to GRAV. Powered items should now start up correct after server restarts.
  • BUGIX: Fix a Server Hang.
  • SHOTOUT: Panda Trueno for being killed over and over by landmines :)
Jan
16
by Kane Hart at 1:43 AM
(380 Views / 0 Likes)
0 Comments
  • We fixed an issue causing servers to crash intermittently and need to restart all the official servers. So grab a drink, grab Patch 5.1 and the servers will be back in ten minutes or so.
Jan
16
by Kane Hart at 1:42 AM
(463 Views / 0 Likes)
0 Comments
  • SHOUTOUT: Thank you to the folks that logged onto the TestLagFixServer this morning at 0400 EST and all through the day!!!
  • SHOUTOUT: Dafacey Pet Durations are in GAME hours not irl hours.
  • IMPROVEMENT: Dramatically reduce CPU overhead of moving players on the server. Hopefully helps with the lag issues we are seeing.
  • IMPROVEMENT: Move saving to a separate thread. Removes the MEGA hitches we see in profiles! Hopefully helps with the lag issues we are seeing.
  • IMPROVEMENT: Many more server optimizations.
  • IMPROVEMENT: Fossils now have a pretty new look!
  • IMPROVEMENT: We now show the PATCH # as the map name so you can see which servers are updated.
  • IMPROVEMENT: InGame Server browser will only show COMPATIBLE game servers to the client you have.
  • IMPROVEMENT: The PATCH version of the game is displayed in the Map Column of the Steam Server Browser
  • IMPROVEMENT: Server browser can now sort by servers you have been in before
  • IMPROVEMENT: A...
Jan
16
by Kane Hart at 1:41 AM
(384 Views / 0 Likes)
0 Comments
  • IMPROVEMENT: Many more server optimizations to help reduce lag.
  • BUGFIX: Some of the lower tier armor pieces were not dropping. The mobs were being very stingy. We have told them to start dropping armor or else...
  • BUGFIX: Really fix All Melee Weapons so they don't do damage to buildings.